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Moralomancy

The law is the law and you are its hand and its agent.

Of course, judgment is your prerogative, and of course, this righteousness grants you strength and sureness of purpose. As an agent of justice, you are above reproach.

Most Moralomancers are self-taught, but there have been a few formal moralomancy schools in the past. A witch-hunter’s society in New England, a particularly bombastic monastery in Germany, a radical school of nutrition in Korea: each sheltered a school for moralomancers within. In each, students were expected to police each other: those who were caught breaking the rules were weeded out, while those who hypocritically report others are allowed into the inner circle.

Generate a minor charge: Admonish or punish someone for breaking your rule that you yourself have broken in the past 24 hours. A simple or polite reminder is not enough: you must impede or seriously embarrass your target in some way.

Generate a significant charge: Ruin, maim, or kill someone for breaking your rule that you yourself have broken in the past 24 hours. Imprisonment, a ruined business, a wrecked family, or any permanent injury count. You can only gain one significant or major charge from a give subject ever.

Generate a major charge: Publicly kill someone that you sincerely and personally love, for breaking a rule that you yourself have broken in the past 24 hours. You can only gain one significant or major charge from a give subject ever.

Charging Note: You charge based on a single, simple “rule.” The rule must be based on a single forbidden behavior (not emotions or thoughts) and must be a well-known (though not necessarily agreed-upon) moral principle. Valid examples include “no eating animal products,” “no raising your voice indoors,” “no driving faster than the speed limit,” or “no gay sex.”

You can’t charge with a rule that is complex or based on thoughts or feelings, like “don’t disrespect your betters” or “don’t be rude” or “don’t take more than you need.” You also can’t charge with a rule that is obscure or not grounded in some kind of moral imperative, like “don’t wearing purple” or “don’t split infinitives” or “don’t swim within an hour of a meal.”

It’s perfectly fine to enforce your “rule” selectively or as a matter of convenience.

You can only have one “rule” you enforce at a time. If you switch to a new rule, you can never get charges from your old rule again, but you keep your old charges.

Taboo: If you are caught breaking your rule by anyone who isn’t breaking it too, you lose all charges and you can never gain charges from that “rule” again.

Symbolic Tension: The hypocrisy of accusation. We judge others based on different criteria than ourselves. A moralomancer taps into genuine moral outrage for deeds for which they themselves are equally guilty.

Random Effects: Condemnation and judgement. Moralomancy deals with misdeeds and consequences, often ignoring or overcoming hypocrisy.

Blast: The moralomancy blast causes a spontaneous wound all around the victim’s neck. If the damage is enough to kill the subject, this may manifest as spontaneous decapitation.

Charging Tips: By going around and being a jerk all day, you can usually gain at most 1-3 charges in a single day – even if you condemn a lot more people, not all of them will be sufficiently embarrassed or bothered. If you just condemn targets of opportunity, you can probably amass 3-10 charges a week.

Minor Formulas

The Noose
3 minor charges
This is the moralomancy minor blast. You must point at the target. It creates cuts or bruises all around the neck.

No Excuses
1 minor charge
Gain a +30% shift to any single Charm or Lie roll, even if this takes you over your Soul skill.

No Hiding
1 minor charge
To use this formula, loudly declare an accusation of some wrongdoing (general or specific) and point randomly in a crowd. You’ll find yourself pointing clearly at someone who is guilty of that wrongdoing. If there are multiple guilty people in the crowd, you’ll point to the closest one. If nobody in the crowd is guilty, you’ll find yourself pointing at an inanimate object, or at empty space.

No Escape
4 minor charges
Point at a single target within sight. The target can’t run any faster than a fast walk, and neither can any vehicle, animal, or person that is carrying them. They will still fall at normal speed.

No Denial
5 minor charges
You can use this formula within a minute after someone is called upon to make a Stress Test, but skips the test due to Hardened notches. If you use it at the wrong time, the formula fails and you only spend 1 minor charge.

The victim is suddenly treated as if they failed the check instead – they get a Failed notch and must make a fight, flight, or freeze reaction. As a funny little side effect, if you use this formula as a sociopath, they are still affected, and they are not treated as a sociopath for the duration of their immediate stress response.

Significant formulas

The Guillotine
1 significant charge
This is the moralomancy significant blast. You must point at the target. The damage manifests as a deep bloody cut all around the neck. This can cause spontaneous decapitation.

No Refuge
1 significant charge
Usable while a single target is inside a building and you are standing outside. Within an hour, the target is kicked out of the building – by guards, by roommates, by other people inside, by the owners, by city inspectors, or something – and not allowed back in for 24 hours. The target can stay inside by violence or stealth, but can’t convince others to let her stay inside, even wth magic.

No Mercy
2 significant charges
Point at a victim within sight and loudly declare “No Mercy!” In a language you both know. The victim will be cursed for the next 24 hours. Everyone will be extremely quick to judge the victim. Any time someone sees the victim break any rule, they will become uterly infuriated at the target and attempt to harm the victim as much as they think they can get away with, including violence. This will also worsen the results of the Sleeping Tiger against the victim by 50 points if those rules are used.

No Mystery
2 significant charges
Name a single target and a specific crime or wrongdoing. You will know exactly where to find a single piece of physical evidence that pins the crime on the target. If no such evidence exists (possibly because the target isn’t guilt of the crime), you’ll know that, and if you spend an additional 5 minor charges, this formula can create (magically from thin air) a piece of conclusive physical evidence in an appropriate location, and you’ll know where it is.

No Privacy
3 significant charges
When you use this formula, you immediately fall asleep and cannot wake up for 8 hours. (As a pleasant side effect of this formula, you fall asleep easily, wake up very refreshed, and you’re immune to any effects that might drain, disrupt, or impede your sleep.)

Name a target that you can identify clearly and unambiguously. During those eight hours of sleep, you can see, hear, and smell (but not touch or taste) as if you were hovering a few feet above the target’s left shoulder. You can’t use magic or affect what you’re watching, but you’ll remember it as if you were present. You cannot cancel this formula until you awake.

Major Effects
Create a unique creature of vengeance to punish someone. Assemble a torch mob. Make everyone forget about something you did. Cause a target to murder a victim of your choice. Cure a sociopath. Change a rule nationwide. Fill a target with regret and remorse.

What You’ve Heard
Mike Gonzales used to be a hard-left vegan environmentalist until his friends stopped talking to him. Now he wears a sandwich board on the streets of New York and shouts about homosexuals. The word around Occult Underground circles is that he’s been trying to get into the Sleepers, but they’re not interested because they worry that he’s insincere and unreliable.

4 thoughts on “Moralomancy

  1. TedPro says:

    Designed to be a reprehensible and unsympathetic school. It’s balanced for a PC to play, but it would be pretty hard to like an adept of this school.

    There’s a very intentional dynamic to this school: they keep roaming from rule to rule, and eventually getting caught breaking those rules.

    I’m quite happy with the taboo. Other possible taboos (“don’t break your own rule” or “never ignore someone else breaking your rule”) just didn’t really have the same punch. The point of the school is that those who condemn the loudest are sometimes the most guilty.

    One thing about the school: I think it only works if the rule is very specific, behavior-based, and negative. That is, required behaviors don’t match the flavor the same way forbidden behaviors do, and complex or emotional rules could really turn the whole school into a bickerfest.

    Reply
  2. TedPro says:

    Now that I think about it, I should have given this school the subtitle “The School of No.”

    I’d tried to post this about a month and a half ago, but the site for some reason wasn’t working.

    Glad it’s up now!

    Reply
  3. Wellbutrin says:

    This is up to your usual standard, TedPro, and it’s hard to come up with higher praise than that. My harshest criticisms are that the name is rather bland, and that “assemble a torch mob” and “fill a target with regret” seem underpowered, given the price of a major.

    Reply
  4. haysoos says:

    I really like this. I’ve been working on populating the Occult Underground of Washington, DC – and it would seem that there are dozens of these guys already in office!

    Reply

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